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- Top Or Bottom Games
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- The top is one of the oldest recognizable toys found on archaeological sites. Spinning tops originated independently in cultures all over the world. Besides toys, tops have also historically been used for gambling and prophecy.Some role-playing games use tops to augment dice in generating randomized results; it is in this case referred to as a spinner.
- In baseball, softball, and similar games, an inning is the basic unit of play, consisting of two halves or frames, the 'top' (first half) and the 'bottom' (second half). In each half, one team bats until three outs are made, with the other team playing defense.
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A baseball scoreboard
In baseball, softball, and similar games, an inning is the basic unit of play, consisting of two halves or frames,[1] the 'top' (first half) and the 'bottom' (second half). In each half, one team bats until three outs are made, with the other team playing defense.[2] A full baseball game is typically scheduled for nine innings, while softball games consist of seven innings; although this may be shortened due to weather or extended if the score is tied at the end of the scheduled innings. The use of the term inning in baseball and softball contrasts with cricket and rounders, in which the term is innings Bring house down. in both singular and plural.
Gameplay[edit]
Each half-inning formally starts when the umpire calls 'Play' or 'Play ball'. A full inning consists of six outs, three for each team; and, in Major League Baseball and most other adult leagues, a regulation game consists of nine innings. The visiting team bats in the first half-inning, the top of the inning, derived from the position of the visiting team at the top line of a baseball line score. The home team's half of an inning is the bottom of the inning, and the break between halves of an inning is the middle of the inning. If the home team is leading in the middle of the final scheduled inning, or scores to take the lead in the bottom of the final scheduled inning, the game immediately ends in a home victory.
In most leagues, if the score is tied after the final scheduled inning, the game goes into extra innings until an inning ends with one team ahead of the other. In Japanese baseball, however, games end if tied after 12 innings (or, in postseason play in Nippon Professional Baseball, 15 innings). For the 2011 and 2012 NPB season, a game also ended in a tie if a regular-season game has reached its 3-hour, 30-minute time limit, and both teams are tied. As in the case of the ninth inning, a home team which scores to take a lead in any extra inning automatically wins, and the inning (and the game) is considered complete at that moment regardless of the number of outs. This is commonly referred to as a 'walk-off' situation since the last play results in the teams walking off the field because the game is over. However, road teams can't earn a 'walk-off' victory by scoring the go-ahead run in extra innings, unlike in ice hockey where the team (either home or away) scoring first in overtime automatically wins.
A baseball game can be shorter than scheduled innings if it is interrupted by rain (or other bad weather). Such a game called a rain out, is often preceded by a rain delay, a pause in the game during which the umpires will try to determine if the weather will allow the game to continue. If so, the game will simply be delayed until the rain stops, and then play will resume. If not, the umpires will announce a rainout and play will be suspended for the day. The game may have to be replayed in its entirety at a later date, but under certain circumstances, a game shortened because of rain can count as an official game, and the team that was ahead at the time the game was called will be awarded the win. See the article on rainout (sports) for further details.[3]
Professional baseball games[4] as well as college baseball games are scheduled for nine innings.[5]Softball games[6][7] and high school baseball games[8] are scheduled for seven innings, as are some minor league baseball doubleheaders.[9] College games may be shortened to seven innings if one team's score is ahead by a minimum of ten runs.[5]Little League games are scheduled for six innings and may be shortened further (auto-forfeit) if a team has an overwhelming scoring lead.[10]
Terminology[edit]
Ending a half-inning is referred to as 'retiring the side'. A half-inning in which all batters are put out without taking a base is referred to as a 'one-two-three inning'. The number of innings a pitcher is in a game is measured by the innings pitched statistic.
In US English, baseball terminology is sometimes found in non-sports usage in a tense situation: 'it's the bottom of the ninth [inning]' (sometimes adding, 'with two outs'), meaning 'there isn't much time to turn things around here'.
While inning is the standard baseball term, there is at least one literary instance, of innings being used in a baseball context. This occurs in the story 'Baseball Hattie' by Damon Runyon, who refers to the seventh innings of a Phillies-Giants game.
References[edit]
- ^Dickson, Paul (2009). The Dickson Baseball Dictionary. W. W. Norton & Company.
- ^'Rule 4.01 to 4.02; 4.00—Starting and Ending a Game'(PDF). Major League Baseball. Retrieved August 7, 2017.
- ^Baseball Explained by Phillip Mahony, McFarland Books, 2014. See www.baseballexplained.comArchived 2014-08-13 at the Wayback Machine
- ^MLB Official Rules(PDF). Office of the Commissioner of Baseball. 2017. p. 84. ISBN978-0-9961140-4-2. Retrieved 13 February 2018.
- ^ abNCAA Baseball Rules(PDF). NCAA: The National Collegiate Athletic Association. 2015–2016. p. 36. Retrieved 13 February 2018.CS1 maint: date format (link)
- ^World Baseball Softball Confederation (2017). '1.2.1 Regulation Game'. 2018 – 2021 FAST PITCH SOFTBALL PLAYING RULES(PDF). p. 4. Retrieved 24 June 2019.
- ^NCAA Softball Rules. Indianapolis, Indiana: The National Collegiate Athletic Association. 2016–2017. p. 18.CS1 maint: date format (link)
- ^'NFHS Baseball Rules Book'(PDF). 2017. Retrieved 13 February 2018.
- ^'Minor Leagues On-the-Field'. Minor League Baseball.com. Retrieved 13 February 2018.
- ^'Official Rules of Little League-Level Baseball'. Baseball Rules Academy. Retrieved 13 February 2018.
See also[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Inning&oldid=984638965'
Strike It Lucky | |
---|---|
Also known as | Michael Barrymore's Strike It Rich |
Genre | Game show |
Created by | Kline & Friends |
Presented by | Michael Barrymore |
Voices of | John Benson Robin Houston Nick Jackson |
Composer(s) | Hal Hidey |
Country of origin | United Kingdom |
Original language(s) | English |
No. of series | 13 |
No. of episodes | 209 |
Production | |
Running time | 30 minutes (inc. adverts) |
Production company(s) | Thames in association with Talbot Television and Blair Entertainment's Kline & Friends Inc. (1986–94) LWT and Fremantle (UK) Productions (Grundy) (1996–99) |
Distributor | Fremantle |
Release | |
Original network | ITV |
Picture format | 4:3 |
Original release | 29 October 1986 – 23 August 1999 |
Chronology | |
Related shows | Strike It Rich(US version) |
Strike It Lucky (known as Michael Barrymore's Strike It Rich from 1996 to 1999) is a British television game show that ran from 29 October 1986 to 23 August 1999, originally produced by Thames Television for ITV, and presented by the British comedian Michael Barrymore. It was based on the American game show Strike It Rich that aired in 1986.
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In its formative years, it became well known for the outlandish and often highly eccentric contestants it featured; Barrymore would often spend the first several minutes of an episode talking with them. The introductory footage of the prizes on offer were also noteworthy, often filmed in black-and-white with a slapstick style.
History[edit]
In 1987, it was the fifth most watched programme on UK television. The Thames Television version of the show was recorded at Teddington Studios, and later Pinewood Studios.
From 1996, the new version aired under the title Strike it Rich; this being the title of the short-lived American game show on which it was based, and it moved (with a redesigned set) to The London Studios.
The show is one of very few ITV programmes to have been produced by both Thames and LWT (weekday and weekend ITV franchise holders in London, respectively).
Top Or Bottom Teeth First
In June 2019, it was announced that Strike it Lucky, as one of the country's five all-time favourite game shows, was to be supersized and rebooted in a new series Alan Carr's Epic Gameshow for a broadcast on ITV on 20 June 2020. Hosted by Alan Carr, the series was filmed at dock10 studios.[1]
Top Or Bottom Games
Main game[edit]
Three teams of two competed to win cash and prizes. One member of each team stood at the podium to answer questions, while the other moved along a path lined with 10 television monitors. Each team had its own path, and the moving contestants started at the first monitor, needing a total of nine steps to reach the other end. The team in control was given a category and a list of six answers, and the answering contestant chose to play two, three, or four questions. If they answered all the questions correctly, their teammate gained the right to move one step ahead per question. An incorrect answer gave the next team in line a chance to steal control by answering the same question and any that followed it. If all three teams missed the same question, the category was thrown out and a new one was offered to the team that had originally had control.
When a team finished answering the questions, the moving contestant advanced one step at a time and pressed the button below each monitor to reveal cash, a prize, or a Hot Spot (between five and eight altogether). If cash or a prize was revealed, the team could either bank it and end their turn, or risk it and take another step if they had earned any more. Finding a Hot Spot forfeited all un-banked prizes and ended the turn. If a team completed all their moves without finding a Hot Spot, all prizes found on that turn were automatically banked. Once a team's turn ended for any reason, the next team in line played.
If a team was on the sixth or seventh step of their path, they could not ask for any number of questions that would take them past the ninth one. A team on the eighth step could only play two questions and had to stop at the ninth step if they answered both correctly. Once a team reached the ninth step, they had a choice to either end the turn and bank the prizes, or to attempt one final open-ended question for which conferring was allowed. If they attempted the question on that same turn and missed, they forfeited the un-banked prizes and had to answer a new question on their next turn. The first team to correctly answer their final question won the game, banked any prizes still at risk, and advanced to the bonus round. If time was called before a team reached the ninth step, the team in last place was eliminated and the second-place team moved up to the same position as the leaders. These two teams were asked one final tiebreaker question; the first to answer correctly won the game.
Teams kept all cash and prizes they banked during the game. If a team finished with nothing in the bank, they received a consolation prize. In early episodes, this was a bottle of champagne. Later, Barrymore would either reveal the next two prizes along the team's path and award these, or allow the team to keep the last set of prizes they had lost to a Hot Spot.
Bonus round[edit]
The bonus round used all 30 monitors lining the three paths. Ten each of arrows, Hot Spots, and true/false questions were shuffled and hidden among the monitors. At the outset, the team bid on how few Hot Spots they believed they would hit during the round (two, three, or four); the lower their bid, the more money was at stake. They advanced one step at a time, choosing the top, middle, or bottom monitor at each step. Arrows represented safe moves, while a correct answer or miss on a question turned it into an arrow or Hot Spot, respectively.
If the team completed all 10 steps without exceeding their bid of Hot Spots, they won the cash prize for that bid. These prizes were £2,000/£1,500/£1,000 for the first three series of Strike It Lucky, increased to £3,000/£2,000/£1,000 for the fourth through eighth series, and again to £5,000/£4,000/£3,000 for the ninth. When the series was re-titled Strike It Rich, the prizes were £10,000/£7,000/£5,000.
From the fourth through the ninth series, teams who failed to win their jackpot received 10% of its value for every safe step they took before exceeding their bid (£300/£200/£100, then £500/£400/£300). On Strike It Rich, the consolation was 5% per step (£500/£350/£250).
Merchandise[edit]
In 1988, a home version of Strike it Lucky was released by Parker Games.
An interactive DVD of Strike it Lucky went on sale throughout the UK on 13 November 2006. Produced by Fremantle Home Entertainment, and with over 2,000 questions available, original host Michael Barrymore provides links to the game play, which stays loyal to the format of its television equivalent.
Transmissions[edit]
Series | Start date | End date | Episodes |
---|---|---|---|
1 | 29 October 1986 | 31 December 1986 | 10 |
2 | 15 April 1987 | 24 June 1987 | 10 |
3 | 17 September 1987 | 28 January 1988 | 20 |
4 | 4 October 1988 | 14 February 1989 | 20 |
5 | 25 December 1989 | 4 June 1990 | 22 |
6 | 25 September 1990 | 12 February 1991 | 20 |
7 | 23 September 1991 | 26 December 1991 | 13 |
8 | 21 September 1992 | 28 December 1992 | 13 |
9 | 27 September 1993 | 29 December 1994 | 28 |
10 | 12 December 1996 | 3 April 1997 | 16 |
11 | 8 September 1997 | 29 December 1997 | 16 |
12 | 17 September 1998 | 23 August 1999 | 16 |
13 | 5 July 1999 | 9 August 1999 | 6 |
Ratings[edit]
Series 12[edit]
| Series 13[edit]
|
References[edit]
- ^'ITV orders reboot of five classic gameshows from Talkback'. Televisual. 13 June 2019.
- ^ abcd'Weekly Top 30 Programmes'. Broadcasters' Audience Research Board. Retrieved 27 December 2014.
External links[edit]
Top Or Bottom Game 2
- Strike It Lucky on IMDb
- Strike it Lucky! at BFI
- Michael Barrymore's Strike it Rich! at BFI
- Strike It Lucky at UKGameshows.com
Top Or Bottom Game Demo
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Strike_It_Lucky&oldid=986038126'